Playability for archaeology

Erik Champion from Aarhus made a good point by stating that the three threats of archaeological information are storage, dirability and playability in his keynote at the 3rd U21 Digital Humanities Workshop in Lund earlier this week. The observation is well in line with the earlier suggestions that the best way to ensure the preservation of a particular data set is to see that it is being used. At the same time, however, it puts more emphasis on the aspects of the usability of the data and possibilities to not just use data but to be playful with it. It is of course possible to begin to make references Johan Huizinga and homo ludens, but at the same time it is a question of rather plain idea of making the information useful in a slightly more elaborate manner than just putting some undefined data out there somewhere. Later during the second/third day of the workshop Fredrik Larsson from Archgame Studio elaborated the practical side of the same line of thought in his presentation about an interesting archaeologically informed computer game (hope this is a sensible description of the game project) Grimr.

Information Services and Digital Literacy provides an alternative perspective for understanding information services and digital literacy, and argues that a central problem in the age of the social web and the culture of participation is that we do not know the premises of how we know, and how ways of interacting with information affect our actions and their outcomes.

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Taking Health Information Behaviour into Account: implications of a neglected element for success- ful implementation of consumer health technologies on older adults (HIBA) is an Academy of Finland funded research project at Åbo Akademi University.

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ARKDIS project maps the implications and opportunities of the digitalisation of information and information work in the domain of archaeology and to develop and evaluate conceptual and practical methods and procedures for enhancing archaeological information work in the digitalised environment.

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