Seeking for information (use)

I have been participating in Information seeking in context (ISIC) 2008 since yesterday morning. The different papers by the nicely small and compact community of researchers interested in information behaviour have been very insightful in their analysis of different aspects of information seeking and use.

How about information creation in information literacy discussion?

Even though the English language concept literacy is about mastering both reading and writing, much of the debate on information literacy has focused on the reading, i.e. receptive use of information resources. The role of information creation as an equally essential skill has been largely omitted.

Creating knowledge in various (digital) environments

After arriving from Lund last evening I have been participating in the Creating Knowledge V conference in Åbo. There has been several interesting presentations resonating closely with my ongoing projects. Annemaree Lloyd talked about her studies on information practices in workplace contexts, and highlighted several interesting aspects, which I have been looking at while studying information work in different contexts.

Avajaiset EduFinlandissa

Second Lifeen on perustettu suomalaisten toimijoiden yhteinen EduFinland-saari (SLurl: EduFinland/84/140/25). Suomen eOppimiskeskus perusti saaren yhteistyökumppaniensa kanssa. Saaren toimijat tarjoavat tilaisuuden tutustua virtuaalimaailmaan opastetusti. Nyt saarella on meneillään vilkasta rakennustoimintaa. Opetus-, tutkimustoiminta ja muu toiminta saarella käynnistyy varsinaisesti vasta syksyllä. EduFinland-alueelta suomalaiset oppilaitokset ja yleishyödylliset organisaatiot voivat hankkia maata opetus- ja tutkimustarkoitukseen.

Library 2.0 symposium

Our symposium on library 2.0 - a new participatory context? took place almost a three weeks ago, but perhaps this is a good interval to reflect the event. As mentioned in the official symposium and research project web site, all went smoothly and we had, in my opinion, productive 24 hours with a number of inspiring and thoughtprovoking presentations.

Do you contribute to Wikipedia? Please take a survey

The purpose of this survey is to map information sources used in writing and editing Wikipedia articles. The survey is a part of the research project "Information service 2.0" conducted by Dr. Isto Huvila (Department of Information Studies, Åbo Akademi University, Finland) as a part of the Academy of Finland research project "Library 2.0 - a new participatory context". The individual answers will be processed strictly confidential, the data will not be handed over to any third parties and all informants will remain strictly anynomous. Survey URL

Libraries in Second Life Survey

The aim of this study is to investigate how libraries are using Second Life and to increase our knowledge about the use of a 3D virtual environment. The survey is for librarians and library staff that have some activities in Second Life or that are planning activities there. Please participate our survey about Libraries in Second Life. Survey URL http://www.webometrics.fi/component/option,com_mosforms/Itemid,93/

Second Life Workshop @ ITK

A workshop together with Kim Holmberg at ITK'08 Conference in Hämeenlinna on April 16 2008. Osallistu työpajaan ja ota Second Life haltuusi!

Symposium: Library 2.0 - a participatory future?

A symposium and a workshop organized by Library 2.0 – a new participatory context –research project at the Information Studies department of Åbo Akademi 3rd to 4th April 2008. The symposium gathers library 2.0 and web 2.0 experts from the Northern Europe to discuss the various aspects of library 2.0 and social media and their both practical and theoretical implications for libraries, information service and library and information science research. Invited presentations will given by a group of internationally renowned speakers, including Prof. Aira Lepik (Tallinn University), Kari A.

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Archaeology and Archaeological Information in the Digital Society shows how the digitization of archaeological information, tools and workflows, and their interplay with both old and new non-digital practices throughout the archaeological information process, affect the outcomes of archaeological work, and in the end, our general understanding of the human past.

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Taking Health Information Behaviour into Account: implications of a neglected element for success- ful implementation of consumer health technologies on older adults (HIBA) is an Academy of Finland funded research project at Åbo Akademi University.

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ARKDIS project maps the implications and opportunities of the digitalisation of information and information work in the domain of archaeology and to develop and evaluate conceptual and practical methods and procedures for enhancing archaeological information work in the digitalised environment.

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